Concept, design and implementation of a wall graphic.
Concept, design and project management of a guidance system in cooperation with Goldwiege – Visuelle Projekte.
Design of a spatial communication measure for the trade magazine FRAME as part of my Bachelor-studies.
In cooperation with szenographie valentine koppenhöfer: exhibition design „Karl Wilhelm“.
Classic antiqua meets handwriting, analogue meets digital: design and implementation of a hybrid typeface.
»IMMA« Bauhaus, Weimar
Concept and implementation of the corporate design of the matriculation event of the Bauhaus-University Weimar.
»Dots & Kompagnons«
Concept and design of an analogue network book for freelancers.
»Genderplay« Part 2
Concept and design of a Handbook about gender stereotypes as part of my master thesis at the Bauhaus University Weimar.
»Genderplay« Part 3
Conception and design of the presentation of my master thesis at the Bauhaus-University Weimar.
Literally getting »in touch« with others sometimes needs a little bit of a guidance. This book will show how to create a safe space and how to give a conscious touch to a body with female attributes.
Freelance work in the field of Editorial Design for the German design-buerau stapelberg&fritz.
»Genderplay« Part 1
Concept and design of an educational card game about gender stereotypes.
Concept and design of the survival report of the German Sinto Adolf Heilig »Zwischen Verfolgung und Überleben«.
Concept and design of a card game for Indonesian children in cooperation with the non-profit organisation green-books.org.
Königsberger Ring 17
0049 151 7500 1554
Monday to Friday:
10 am to 6 pm